Computer scientists began finding ways to program machines so that they could solve simple problems on their own. They could learn by analyzing data and taking steps to increase their chances of success. A program in the 1960s called Dendral could help chemists identify unknown molecules. Still, it was only an electronic assistant. In 1989, though, two AI programs, HiTech and Deep Thought, showed advanced problem-solving skills after they defeated human masters in the game of chess.
電腦科學家開始尋找為電腦編寫程式的方法,以便讓它們能自行解決簡單的問題。它們可以透過分析數據來學習,並採取措施來增加它們成功的機率。一個在六○年代名為 Dendral 的系統程式能幫助化學家辨識未知的分子。雖然如此,它在當時僅僅是一個電子助手。然而在 1989 年,兩個人工智慧程式,HiTech 及 Deep Thought,在一場西洋棋大賽中擊敗人類西洋棋大師時,顯現出了高度的問題解決能力。
全通翻譯引用
https://tw.appledaily.com/international/daily/20180503/38002132/
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